0.3.2

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0.3.2 was a hotfix update to 0.3.1. It released on the 3rd of May, 2024.

It succeeded 0.3.1 and was succeeded by 0.3.3.

Official Changelog

Added

  • Added , and . keybinds to the Chart Editor. These place Focus Camera events at the playhead, for the opponent and player respectively.
  • Implemented a blacklist to prevent mods from calling system functions.
    • Added a couple utility functions to call useful stuff that got blacklisted.
  • Added an onSongLoad script event which allows for mutation of notes and events.
  • Added the current loaded modlist to crash logs.
  • Added the visible attribute to Level JSON data.
  • Enabled ZIP file system support for Polymod (make sure the metadata is in the root of the ZIP).

Changed

  • Songs in the mod folders will display in Freeplay without any extra scripting.
  • Story levels in the mod folders will display in Story without any extra scripting.
  • All audio should sound better in HTML5, less muddy

Fixed

  • Fixed a typo in the credits folder (Custcene -> Cutscene)
  • Fixed an issue where health icon transition animations would loop and never finish properly.
  • Fixed an issue where video cutscenes flagged as mid-song would crash the game when they finish.
  • Fixed an issue where some substate lifecycle events were not being dispatched.
  • Fixed a crash when trying to load into the Animation Offsets menu with an invalid character.
  • Fixed an issue where the preloader would spam the logs when it was complete and waiting for user input.
  • Should definitely have the fix for freeplay where it stops taking control of the main menu below it
  • Changed the code for the story menu difficulties so that "normal" doesn't overlap the arrows after leaving Weekend 1

Removed

  • Removed some unused .txt files in the assets/data folder.

Song List

Unused